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      <title>RunUO Documentation - Class Overview - BaseSword</title>
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      <h4><a href="../namespaces/Server.Items.html">Back to Server.Items</a></h4>
      <h2>BaseSword : <!-- DBG-1 --><a href="BaseMeleeWeapon.html">BaseMeleeWeapon</a>, <!-- DBG-2.2 --><a href="IEntity.html">IEntity</a>, <!-- DBG-2.2 --><a href="IPoint3D.html">IPoint3D</a>, <!-- DBG-2.2 --><a href="IPoint2D.html">IPoint2D</a>, <!-- DBG-2.1 --><font color="blue">IComparable</font>, <!-- DBG-2.1 --><font color="blue">IComparable</font>&lt;<a href="IEntity.html">IEntity</a>&gt;, <!-- DBG-2.2 --><a href="IHued.html">IHued</a>, <!-- DBG-2.1 --><font color="blue">IComparable</font>&lt;<a href="Item.html">Item</a>&gt;, <!-- DBG-2.2 --><a href="ISerializable.html">ISerializable</a>, <!-- DBG-2.2 --><a href="IWeapon.html">IWeapon</a>, <!-- DBG-2.2 --><a href="IFactionItem.html">IFactionItem</a>, <!-- DBG-2.2 --><a href="ICraftable.html">ICraftable</a>, <!-- DBG-2.2 --><a href="ISlayer.html">ISlayer</a>, <!-- DBG-2.2 --><a href="IDurability.html">IDurability</a></h2>
<h4>Derived Types: <!-- DBG-3 --><a href="Bokuto.html">Bokuto</a>, <!-- DBG-3 --><a href="BoneHarvester.html">BoneHarvester</a>, <!-- DBG-3 --><a href="Broadsword.html">Broadsword</a>, <!-- DBG-3 --><a href="CrescentBlade.html">CrescentBlade</a>, <!-- DBG-3 --><a href="Cutlass.html">Cutlass</a>, <!-- DBG-3 --><a href="Daisho.html">Daisho</a>, <!-- DBG-3 --><a href="ElvenMachete.html">ElvenMachete</a>, <!-- DBG-3 --><a href="Katana.html">Katana</a>, <!-- DBG-3 --><a href="Kryss.html">Kryss</a>, <!-- DBG-3 --><a href="Lance.html">Lance</a>, <!-- DBG-3 --><a href="Longsword.html">Longsword</a>, <!-- DBG-3 --><a href="NoDachi.html">NoDachi</a>, <!-- DBG-3 --><a href="RadiantScimitar.html">RadiantScimitar</a>, <!-- DBG-3 --><a href="RuneBlade.html">RuneBlade</a>, <!-- DBG-3 --><a href="Scimitar.html">Scimitar</a>, <!-- DBG-3 --><a href="ThinLongsword.html">ThinLongsword</a>, <!-- DBG-3 --><a href="VikingSword.html">VikingSword</a>, <!-- DBG-3 --><a href="Wakizashi.html">Wakizashi</a></h4>
      (<font color="blue">ctor</font>) BaseSword( <!-- DBG-0 --><a href="Serial.html">Serial</a> serial )<br>
      (<font color="blue">ctor</font>) BaseSword( <font color="blue">int</font> itemID )<br>
      <!-- DBG-0 --><a href="WeaponAnimation.html">WeaponAnimation</a> DefAnimation( <font color="blue">get</font>; )<br>
      <!-- DBG-0 --><a href="SkillName.html">SkillName</a> DefSkill( <font color="blue">get</font>; )<br>
      <!-- DBG-0 --><a href="WeaponType.html">WeaponType</a> DefType( <font color="blue">get</font>; )<br>
      <font color="blue">virtual</font> <font color="blue">void</font> Deserialize( <!-- DBG-0 --><a href="GenericReader.html">GenericReader</a> reader )<br>
      <font color="blue">virtual</font> <font color="blue">void</font> OnDoubleClick( <!-- DBG-0 --><a href="Mobile.html">Mobile</a> from )<br>
      <font color="blue">virtual</font> <font color="blue">void</font> OnHit( <!-- DBG-0 --><a href="Mobile.html">Mobile</a> attacker, <!-- DBG-0 --><a href="Mobile.html">Mobile</a> defender, <font color="blue">double</font> damageBonus )<br>
      <font color="blue">virtual</font> <font color="blue">void</font> Serialize( <!-- DBG-0 --><a href="GenericWriter.html">GenericWriter</a> writer )<br>
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